SolidWorks Tip: Move Face

December 15, 2006 9 Comments »
SolidWorks Tip:  Move Face

Over the past year, the Move Face tool has become one of my favorite tools in SolidWorks. It was originally introduced as a tool that helps users make modifications to imported bodies (parts with NO feature tree). The feature works so well, I have found myself using it on SolidWorks native models.

The Move Face tool can be found under Insert->Face->Move in the File menu. The feature requires no pre-selects, but of course like most features in SolidWorks, they can be used. The Move Face feature has three options: Offset, Translate, & Rotate.

Moveface1 The Offset option allows you to create a new face by offsetting the selected face(s) a specified distance. Like all Move Face options, you select one or more faces to move and SolidWorks restructures non-selected faces of the model to accommodate.

Moveface2 The Translate option allows you move the selected face(s) linearly based on a specified distance and direction reference. Any plane, planar face, linear edge, or reference axis can be used as the direction reference.

Moveface3 The Rotate option allows you to rotate the selected face(s) about a specified axis reference. Any linear edge or reference axis can be used as the axis reference.

I mentioned at the beginning of this article that I have been using this feature on native SolidWorks models. In most cases I recommend building the feature correctly in its initial construction rather than “tweaking” it with the Move Face tool down the feature tree. Rather than leaving you to wonder, I thought I would explain one such instance where the Move Face tool worked really well on a native SolidWorks part.

Moveface4Recently, I was working on a two piece plastic case design. The surfacing required was pretty complex. Side “A” was to be a mirror image of Side “B”. Naturally, you only wanted to have to create that complex geometry once, so a mirror body was a natural choice. Although the outside surfaces of Side “A” and Side “B” are mirror images, the inside surfaces had to be different. I needed both sides to be parametrically linked, so at a certain point in the feature tree, the first side constructed was mirrored to produce a second solid body. The second solid body needed some “tweaks” in a few spots for inner wall heights and positions. Move Face worked PERFECTLY for this! It processed fast and I saw no problems with it when features around it were changed.

Click HERE to download the video.

I hope this has provided a little more insight to an impressive, yet little known tool inside SolidWorks. Stay tuned…..more to come!

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  • joelpt

    Brilliant. I needed to inset a pair of crossbeams into a frame; they were currently flush with its edge. Using Move Face I was able to easily inset them into the frame without having to micromanage the existing relationships.

  • Hi joelpt,

    I'm this one is an “oldie but goodie” isn't it! :-) In SolidWorks 2009 Move Face features can be re-sized now with Instant 3D. Check it out if you get the chance. There is a link to a post below that contains a video showing Instant3D in SolidWorks 2009. Towards the end of the video I demonstrate it with the Move Face command.

    http://www.rickyjordan.com/2008/08/solidworks-2

    Ricky

  • Nice post, its really awesome & useful information. thanks for sharing it with everybody

  • joelpt

    Just wanted to belatedly say thanks for your additional tip here Ricky. It's much appreciated.

    I am constantly impressed by what SolidWorks can do, and I know I have hardly scratched the surface.

    Cheers,
    Joel

  • Hi Joel,

    No problem man. I'm glad you are finding the information useful!

    Ricky

  • roberto

    good

  • Thanks for posting this one! This post really helped me a lot. Keep on posting

  • Thanks for posting this one! This post really helped me a lot. Keep on posting

  • There is a link to a post below that contains a video showing Instant3D in SolidWorks 2009. Towards the end of the video I demonstrate it with the Move Face command.